|
| |
| |
What technology products and services is the
market adopting, and when?
What are the real adoption rates and trends?
Not all market segments adopt at the same rate -
who is adopting what, when?
What is driving
high-bandwidth adoption? What drives netbook adoption, and among which segments? |
|
|
|
| |
-
Adoption Rates – installed base trends and recent purchases for total market
-
Adoption Rates by market segment
-
Adoption Rates by technology product & service
-
Projected number of households and PCs
- PCs
by form factor
- PCs
by brand
-
Consumer electronics
-
Services such as VoIP/Voice chat
- Adoption Rates by transition activities
- PC
replacement & disposition
- Acquisition by channel
- shifting from retail to online, then to a blend
- PC Operating Systems
shifts
- Adoptions Rates by activities – both online and offline
- Search
- Dating
- Gambling
- Entertainment
- Music
- Education
|
|
|
|
| |
Background & Methodology
Factual, decision-making information like this is only found in one place,
the Technology User Profile from MetaFacts. The Technology User Profile
market research information service is based on extensive primary research
selected and balanced to represent the American population - including
technology users and non-technology users. Based on surveys from thousands of respondents each year reporting on
hundreds of questions, it is the
longest-running comprehensive total market technology study available.
 |
|
|
|
| |
Keywords |
|
|
|
| |
What
TUP Covers, adoption rates, Anti-piracy, privacy
and online safety, Printing, Faxing, Scanning, Home
Networking Trends, Market Metrics, Market adoption, Broadband adoption, size, trends, competitor
landscape, mail, search, instant messenger, blogging, Home Networks
Penetration, Internet
Access Penetration, online music services, OEMS - OS deployment, Emerging
Ecosystems, Windows Media Player usage, Windows Media Center Edition PC, Windows
Brand Development, competitive penetration rate, PC usage trends, household
demographic level, Linux market penetration, Customers, Consumers,
installed base
trends, recent purchases for total market,
market segment, technology
product & service, Projected number of households,
form factor, brand, consumer electronics, VoIP/Voice
chat, application software use,
Productivity applications, Entertainment,
Games, Privacy software,
Anti-Virus/anti-Spyware, transition activities,
disruptive markets,
PC replacement & disposition,
Acquisition by channel,
activities online and offline, Search,
Dating, Gambling,
Music, Education |
|
|
|
| |
|